![]() ![]() Close the Inventory and pick the item from the ground by pressing E. Coil|Weave DupeĪ) Press I to open your Inventory, then go to the Modifications tab.ī) Drop the item you want to dupe, by keeping R pressed.There are quite a few implications to discuss here, so check out this post: viewtopic.php?p=152116#p152116 The hardware breakpoint will read all properties when hit (as you move mouse). Moving the mouse over another Coil/Weave will automatically clear/rebuild the CE entries in the GUI, so you don't have to do anything BUT move the mouse over coils/weaves. Get Weapon Coil|Outfit Weave Statsįirst-up, make sure you've enabled VEH debugger in CE's Settings:Ĭ) Pick a Weapon/Outfit to modify press F to Modifyĭ) Press F again to select Weave/Coil slot.The game reads the in-memory values ONLY WHEN YOU OPEN the Inventory. Remember to close and reopen the Inventory if you have it open when you're doing the changes in CE. ![]() Same goes for the Price, it will be reset to its original value. Example: Sparker, Stack Quantity: 100 change it to 1000, you can now store 1000 Sparkers in 1 stack quick-save, close game, re-run it when you go back in you will see 10 stacks of 100 Sparkers. Once you close game and re-run it, the engine will split your total Quantity to default Stack Quantity stacks.
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